First person voxels in Pico-8 and sprite-sheet compression!
Week 52: Year 1
A whole year has passed by since I dropped out of school! Let's look at how that turned out!
Week 51: Patreon 2.0
The Patreon got reworked! Also, One Room Dungeon is giving me a hard time.
Week 50: Refactoring One Room Dungeon
This week I did a lot of refactoring on some Ludum Dare code! Also, One Room Dungeon is gonna be good and changes are coming to my Patreon!
Week 49: One Room Dungeon++ and burning out a little
This week I fell down but then I got up too! Oh and hey look, new project!
Week 48: Slow week
This week was somewhat slow! This is gonna be somewhat quick!
Week 47: Gar’s Den release (14DRL)
Release week again! My 7DRL-turned-14DRL game, Gar's Den is out! This recap is gonna be about making and finishing that game and then about what's coming now. Here's a very quick random prototype I made on Tuesday! Gar's Den is finally done! You can play it there on the Pico-8 BBS or there on Itch.io!... Continue Reading →
Week 46: 7DRL+
This week I failed at 7drl! Still a pretty good week! I spent nearly all my week on my 7drl game but still didn't finish it in time. Here are other things I made this week: This week I was doing the 7 Days RogueLike challenge, which consists of making a roguelike in 7 days!... Continue Reading →
Week 45: BLAST FLOCK is out!
Release week! This week I finished and released BLAST FLOCK! Here's two Pico-8 doodles, plus a bonus! BLAST FLOCK is out!! BLAST FLOCK is the LÖVE 2D dodgfighting game I started on week 42! Back then it was supposed to be done in less than a week but as I was having fun with the engine,... Continue Reading →
Week 44: the game that should be done
This week I kept on working on the unnamed warplane flocking game but didn't finish it. Oops! :X