This week I worked on a Tetris clone and I got a start on a new contracted project!
This week again I worked on the tiny clock, and I made some improvements to the engine, and I've been thinking about Tetris a lot.
These two weeks I made important progress on SUGAR, adding window modes, rendering modes, and controller support!
I'm making a tiny experimental game! And I made a super quick Flick Game! Also I'm going on vacation!