A demonstration of why everyone should stop using degrees and radians and use turn-based angles instead.
Weeks 57 and 58: Where the voxels end and the Processing begins
These two weeks, I succeeded at finishing the voxel project, I played with Processing, I made a wallpaper-making framework and I worried about money.
Doodle Insights #16: Voxels In Lands Of Yocta XXL Special Insights
Mega Doodle Insights about the Pico-8 voxel engine I made for Lands Of Yocta
Week 56: Neverending Voxels
This week I failed at finishing the voxel project but succeeded at making it better.
Week 55: More Voxel Tech
Working some more on the Pico-8 voxel project and starting a tiny side-project!
Week 54: the Elder Voxels I
More progress on the Pico-8 first-person voxel thing!
Doodle Insights #15: Masking and Layering! (Sprite-Sheet Extravaganza part 3)
A third and last look at sprite-sheet reading and writing! This time about masking and layering techniques!
Week 53: Voxels and Compression
First person voxels in Pico-8 and sprite-sheet compression!
Doodle Insights #14: Pre-Rendering (Sprite-Sheet Extravaganza part 2)
Second part of an in-depth look at sprite-sheet writing-and-reading tricks! Specifically pre-rendering in this one!
Week 52: Year 1
A whole year has passed by since I dropped out of school! Let's look at how that turned out!